Model reference · open weights

minecraft-skin-generator-sdxl

Image monadical-labs Text→image 1 build Open weights 31k dl/mo

minecraft-skin-generator-sdxl is an open-weight image model from monadical-labs. minecraft-skin-generator-sdxl (FP32) weighs 6.0 GB; the smallest configuration that runs it is RTX 3060 12 GB.

For self-hosting, compare this build's requirements below with the GPU you plan to rent.

  • minecraft-skin-generator-sdxl is a text-to-image model developed by monadical-labs for generating Minecraft skins.
  • It is based on Stable Diffusion XL, has 2.6B parameters, and supports English.
  • The model is released under the openrail licence and features transparent layer support for hair and helmet sections.

Summary of the monadical-labs/minecraft-skin-generator-sdxl model card, 2026-10-01

What it is

Released bymonadical-labs
Released2024-02-19
Parameters2.6B
VRAM6.0 GB for the weights

What it runs on

Memory and cards for minecraft-skin-generator-sdxl (FP32)

6.0 GBweights, file size
5.1 GBbiggest part
5.0 GBworking memory, one 1024² image
537 MBruntime overhead
CardOne imageMemory
RTX 3060 12 GBtight11.6 GB
RTX 4060 Ti 16 GBfits15.4 GB
RTX 3090 24 GBfits23.4 GB
RTX 4090 24 GBfits23.4 GB
RTX 5090 32 GBfits31.0 GB
L40S 48 GBfits44.0 GB
A100 80 GBfits78.2 GB
H100 80 GBfits78.1 GB
RTX PRO 6000 Blackwell 96 GBfits93.8 GB
DGX Spark (GB10) 128 GB unifiedfits107 GB
H200 141 GBfits138 GB
B200 180 GBfits176 GB

From the model card

What monadical-labs says about minecraft-skin-generator-sdxl

Read the model card

Monadical is pleased to announce the official release of the Minecraft Skin Generator XL model. We had previously released the Minecraft Skin Generator model based upon Stable Diffusion 2. This new model offers significant improvements over the last generation of models.

Key Features

  1. Upgrade to Stable Diffusion XL - Our model is now based upon the Stable Diffusion XL model, which greatly improves the quality of generated skins when compared to previous models.
  2. Transparent Layer Support - The new model now supports the transparency layer in the hair and helmet section of the skin.

Examples

  • 'Kelly Kapoor from the TV show "The Office"'

  • 'Saul Goodman from the TV show "Better Call Saul"'

  • 'Gustavo Fring from the TV show "Breaking Bad"'

  • 'Daryl Dixon from the TV show "The Walking Dead"'

  • 'Zach Galifianakis as Alan in the movie "The Hangover"'

Try It Out Yourself

There are several options for trying out this new model:

  1. Download the model and run it locally on your machine. Note that we recommend a GPU for this - while it is possible to run on a CPU, we do not currently support this method. Note: Output from the StableDiffusionXL pipeline should be constrained to 768x768 pixels, or the model will automatically generate a 1024x1024 output image, and fill in the extra space with unusuable garbage.
  2. Try our hosted version of the model on the Minecraft Skin Generator website.

Get Involved

Happy crafting!

The Monadical Minecraft Skin Generator Team

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

Running it yourself

Run it on a rented GPU

Rent a machine by the hour. Runs as it is with diffusers, on the machine, in Python.

# on your rented machine: pip install diffusers transformers accelerate
import torch
from diffusers import DiffusionPipeline

pipe = DiffusionPipeline.from_pretrained("monadical-labs/minecraft-skin-generator-sdxl", torch_dtype=torch.bfloat16).to("cuda")
image = pipe(prompt="a red bicycle on a cobbled street").images[0]
image.save("/workspace/out.png")
Renting a GPU: connect, tunnels, Python
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