Model reference · open weights

Qwen-Image-2.1-Components-FlashPack

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Qwen-Image-2.1-Components-FlashPack is an open-weight image model from fal.

For self-hosting, compare this build's requirements below with the GPU you plan to rent.

  • Qwen-Image-2.1-Components-FlashPack is a text-to-image generation and editing model developed by fal.
  • It features a 7B parameter visual generation component with 32 Single-Stream DiT layers, supporting native transparency, up to 10 reference images for editing, and various aspect ratios.
  • The model is distributed under the Qwen Research License Agreement.

Summary of the fal/Qwen-Image-2.1-Components-FlashPack model card, 2026-10-01

What it is

Released byfal
Released2026-09-27

From the model card

What fal says about Qwen-Image-2.1-Components-FlashPack

Read the model card

🤖 ModelScope  |   🤗 HuggingFace  |   📑 Blog  |   🖥️ Demo  |   🫨 Discord

Introduction

We are excited to open-source Qwen-Image-2.1, a unified text-to-image generation and image editing model in the Qwen family. With just 7B parameters in its visual generation component (32 Single-Stream DiT layers), Qwen-Image-2.1 balances generation quality, inference efficiency, and versatility.

Four key improvements define this release:

  • Compact and Efficient — A lightweight architecture with mixed-granularity attention and prefix KV cache reuse delivers strong image quality at low computational cost.
  • Native Transparency, Unified Creation and Editing — Generate regular or transparent (RGBA) images from text, edit transparent layers, and extract subjects from photographs—all in one model.
  • Versatile Editing — Support up to 10 reference images, specify local edits via circles, painted annotations, or separate masks, and preserve identity for people and products.
  • Realistic Textures and Refined Aesthetics — Improved typography, portrait lighting, and fine details for more visually compelling results.

For more details, see the GitHub repo and Blog.

Quick Start

Installation

pip install torch>=2.4.0
pip install transformers>=5.17
pip install git+https://github.com/huggingface/diffusers
pip install accelerate pillow

Text-to-Image

import torch
from diffusers import QwenImage21Pipeline

pipe = QwenImage21Pipeline.from_pretrained(
    "Qwen/Qwen-Image-2.1", torch_dtype=torch.bfloat16
).to("cuda")

image = pipe(
    prompt="A neon shop sign that reads \"QWEN IMAGE 2.1\", rainy night, reflections on wet pavement",
    width=2048, height=2048,
    num_inference_steps=40,
    generator=torch.Generator("cuda").manual_seed(42),
).images[0]

image.save("t2i_example.png")

Image Editing

import torch
from PIL import Image
from diffusers import QwenImage21Pipeline

pipe = QwenImage21Pipeline.from_pretrained(
    "Qwen/Qwen-Image-2.1", torch_dtype=torch.bfloat16
).to("cuda")

input_image = Image.open("input.png")

image = pipe(
    prompt="Change the background to a sunset beach",
    image=input_image,
    num_inference_steps=40,
    generator=torch.Generator("cuda").manual_seed(42),
).images[0]

image.save("edit_example.png")

Transparent Image Generation (RGBA)

Use the recommended prompt format for transparent images:

image = pipe(
    prompt="This is an RGBA image with transparency. A cute cartoon dragon sticker. The image has alpha channel and the background is transparent.",
    width=2048, height=2048,
    num_inference_steps=40,
    generator=torch.Generator("cuda").manual_seed(42),
).images[0]

image.save("transparent_example.png")

Supported Aspect Ratios

aspect_ratios = {
    "1:1":  (2048, 2048),
    "4:3":  (2400, 1792),
    "3:4":  (1792, 2400),
    "3:2":  (2528, 1696),
    "2:3":  (1696, 2528),
    "16:9": (2752, 1536),
    "9:16": (1536, 2752),
}

Memory Optimization

pipe = QwenImage21Pipeline.from_pretrained(
    "Qwen/Qwen-Image-2.1", torch_dtype=torch.bfloat16
)
pipe.enable_model_cpu_offload()

Showcase

License

This model is licensed under the Qwen Research License Agreement.

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

Running it yourself

Run it on a rented GPU

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